Redemption is Nigh

Project Sansar. Linden Lab’s chance to make all that is wrong with Second Life right again in a new world. A chance to look at what works and doesn’t work then formulate and implement solutions that will bring about the ideal virtual world first envisioned some dozen years ago by St. Phillip of Rosedale. I strongly suspect the best solution would be to eliminate residents entirely.

Snapshot_001

Residents cause the problems. It isn’t The Lab that put up this poorly constructed, Full Bright privacy wall* on an all–water property just off Route 11 (SLurl). It was a Resident. It was also a Resident that put up ban lines on the only water route through a region in which I was hover boarding earlier today. Griefers are Residents, too. They rather have to be, if you think about it. Though not impossible, it is hard to grief in-world without being here.

Or blame the lab for the Hobson’s Choice that is real estate in Second Life. Spend upwards some $1000 USD plus a monthly rental fee (and VAT if you are in Europe) to buy a private island (source) with which you can build all the privacy walls you want and ban the whole world except you or you can rent a decent small space for for about L$200/week (if you shop well) and take what you get for neighbors and passers-by.

Travel anywhere in Second Life – even the non-Mainland regions – and you’ll see that there is a set of people that simply want a totally private space to themselves. An island created by privacy walls. A skybox. Whatever. Project Sansar and accommodate this idea. No more Mainland. Everyone gets a space the size of which depends on how much one is willing to pay. Fully private areas like skyboxes (in reality, a tiny part of a server somewhere as the box isn’t over a Mainland area) might be premium compared to similar-sized areas on Mainland. Those opting to live in the ground-bound community would have to agree to a covenant:

  • No skyboxes unless an area’s covenant allows it.
  • No privacy walls. You can’t outlaw ugly, but walls affect everyone’s experience.
  • No ban lines. Period.
  • Fit your content to theme of the area (No more palm trees outdoors on a snowy mountain) if such an area is available.
  • Don’t like your neighbor’s taste? Tough. I don’t like the house next to mine in Real Life. Too bad.

*sigh* This won’t work. Not if The Lab gives everyone the creation tools they give us now. And not unless they are willing to spend a fortune on enforcement. “No Ban Lines” is possible. Just don’t code for them and hold fast when people start whining. There is no way The Lab can please all the people all the time. There may be redemption for the sins of Second Life but who is to say what is a sin? Project Sansar will be new and shiny and exciting and another place for residents to make of what they want or despoil as they will. It’s a new world.

*In the interest of full disclosure, my home (SLurl) has a privacy wall that I can totally justify even though I didn’t put it up. Yep. I’m a Resident. If a neighbor complains, it will come down.

3 Comments

  1. A new world where i do fear i’ll not fit, no mainland is a no go, ill stay with Sl and if it ends sooner then i expect then ill move to the free worlds of open sim.

    Reply

    1. Who knows what Project Sansara will bring. High Fidelity is all “bubble worlds” like Cloud Party was. You get a space and it isn’t adjacent to anything. No sailboats from one sim to another. I can’t imagine Project Sansara doing that, if only to be different from HF.

      Reply

      1. Uccie i do wish Ebbe understood the importance and significance of mainland and its continents but his comments does not inspire me a lot of confidence.

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