At today’s Apple event, some folks from Epic Games introduced a free app to preview an upcoming title, Epic Citadel, for iOS devices (Web). It is is what Second Life (SL) should look like. To the left is a screen shot from my iPad and it barely does justice to what you really see. As amazing as Windlight is on my 27″ iMac, it is shamed by the dynamic lighting and atmospherics in Citadel running on a mobile processor. Motion is flawless and everything is rezzed the instant it comes into view. I know, I know. Streaming versus local storage. But aren’t some or many textures stored locally for SL? I’m no technical whiz, but I think it comes down to mesh versus prims.